Don't let anger get the better of you.
{
"prompt": "An average-sized absurd creature sitting in a chair at a table, carefully trying to build a delicate house of cards, tongue out in intense concentration. The creature is gloriously ridiculous and a fresh design, roughly the size of a person so it sits normally in the chair and reaches the table comfortably - a rounded pebble-shaped body covered in soft dusty-blue fuzz with pale grey speckles, two legs, two arms ending in three-fingered paws held up with extreme delicate care as it balances a playing card, and a paddle-like tail. It has a wide flat face with two large round earnest eyes crossed slightly in focus, a tiny beak-like nose, a small mouth with the tip of a tongue poking out in concentration, two little round ears, and a single antenna with a bulb quivering with the tension of the moment. It leans in over the table holding its breath, one paw steadying a card atop a wobbly half-built pyramid of cards, sweating a single nervous bead, every muscle frozen in careful stillness. The house of cards is a precarious multi-level structure, a few cards already leaning dangerously. The setting is a cozy home interior - a wooden table, a scattered deck of playing cards, a knocked-over card or two, a mug and a small lamp, a soft rug, warm afternoon light through a window, a comfy room in the background. The whole scene is charming, tense, and comedic, one creature holding its breath mid-build, one wrong move from collapse. Hyperrealistic whimsical photography, cozy interior, absurd creature design, warm afternoon lighting, 8K cinematic render."
}
Mode: Image-to-video using the attached reference for character and environment identity, and ART STYLE. Match the reference's painterly look every shot. THIS IS A MULTI-SHOT EDIT OF SEPARATE CLIPS, NOT ONE CONTINUOUS TAKE. Six distinct shots joined by HARD CUTS, an instant jump between each, no smooth continuous motion carrying across the cuts. Each shot is its own separate clip with its own framing and camera angle; the camera position and shot size CHANGE at every cut so the shots clearly read as separate. Absolutely no single flowing continuous shot. Deadpan comedy: a creature keeps building a house of cards, it collapses again and again, until it rage-flips the table. CONSISTENCY RULE: the same table, chair, room, and creature stay identical in EVERY shot, only the cards, the camera angle, and the creature's mood change. Create a 15-second comedy. A creature carefully builds a house of cards, it collapses, it rebuilds and it collapses again and again, until it finally snaps and flips the whole table. Use the attached reference for identity. Keep the creature consistent EVERY shot: a round dark-spotted blue-and-cream furry creature with two big eyes, pink-rimmed ears, a curled antenna, an orange beak, and a lolling tongue, sitting in a wooden chair at a small wooden table in a cozy dim room, a mug on the table. SHOTS: 1 (0:00-0:03) WIDE FRONT SHOT The creature carefully balances playing cards into a house of cards on the table, tongue poking out in concentration, gently placing the top card. HARD CUT. 2 (0:03-0:06) CLOSE ON THE CARDS Different angle, tight on the cards: the finished house wobbles and COLLAPSES flat onto the table. Cut wider to the creature's face falling in disappointment, ears drooping. HARD CUT. 3 (0:06-0:09) SIDE-ANGLE MEDIUM New side angle: it has rebuilt the house, then it COLLAPSES yet again just as it finishes. Its eye twitches, more annoyed. HARD CUT. 4 (0:09-0:11) OVERHEAD SHOT New overhead angle looking down: it places the last card and the cards COLLAPSE instantly the moment it lets go. The creature freezes, fuming. HARD CUT. 5 (0:11-0:13) EXTREME CLOSE-UP Tight on the face: something snaps. The creature's face contorts into pure rage, mouth wide in a furious yell, steam rising. HARD CUT. 6 (0:13-0:15) WIDE FRONT SHOT Back to the wide front shot: the creature VIOLENTLY flips the entire wooden table over with both arms, cards and mug flying everywhere, heaving in furious triumph. Hold. Audio: light quirky concentration music with delicate card-placing sounds and a focused hum. A soft fluttering collapse and a disappointed groan each time the house falls, the groans escalating into frustrated growls. Then a sudden furious roar and a big crashing table-flip clatter of cards and mug. No dialogue. No subtitles. Style: bold painterly illustration matching the reference every shot, thick brushwork, hand-painted look, cozy dim saturated palette, expressive cartoon face, deadpan comedic tone. Negative: one continuous shot, single continuous take, no cuts, smooth continuous motion across cuts, seamless flowing shot, changing table, different table each shot, moving furniture, changing room, style change between shots, anime, 3D render, CGI, photorealism, scary mood, gore, second creature, duplicate creature, changed colors, missing antenna, missing beak, deformed face, blurry face, crossfades, dissolves, gibberish text, on-screen text, subtitles
Note to self, don't try to have a character have some sort of nose design and a beak, they will morph together more often than not.